Vampire bloodlines which clan is best
Players who choose Clan Brujah are probably reactionary spirits, who are quick to anger and have many strong opinions about a lot of things. They fight for the rights of marginalized peoples, attend strikes whenever possible, and have no qualms about getting a little nasty in the process.
In general, they fight for the underdogs of the world, but sometimes their zeal leads them to go along with the mob without thinking. Their passionate activism can become more about the passion of acting than their passion for helping - a thing to be wary of, lest they lose themselves in the fray. These gruff types tend to be loners, preferring their solitude above all else.
They feel a special connection with animals and enjoy being around them, whether via adoption, volunteering, or living on the edges of society - as ranchers, as rangers, and so on. That said, just because they prefer being on their own doesn't necessarily mean they have bad social skills. They certainly might, but overall, Gangrel people just prefer to do their own thing.
A wise Gangrel would take the time to find a balance in life between their rugged inclinations, and working with people to get what they need. These folks tend to be the poster children of the Bloodlines series, and it's because they can't help but stand out. They're fun, strange, and intriguing , with a unique taste in fashion, an inclination towards entirely unconventional subjects, and speech patterns that tend to be a little confusing.
Unfortunately, Malks tend to be pretty misunderstood and might suffer unpleasant encounters with people who don't "get" them. But oftentimes, it's the strangest people among us who are also the wisest, with the best insight for any given situation. As long as a Malk knows how to differentiate between reality and unreality, they should have fruitful, fulfilling lives. In-game members of Clan Nosferatu are the true children of the night , with a getup that is so classically vampiric, they have to travel entirely by shadow and sewer.
Not quite as deadly as the Brujah with celerity and a sword but a solid melee choice, and again you can be a combat machine with only half your points. Toreador, put a few points into unarmed so you can survive until you get better guns and more plentiful ammo usually by Downtown and pump up your ranged and celerity skills. You do need enough unarmed so you can Bite victims for blood need blood to fuel Celerity and you really need celerity to get the most out of ranged weapons.
There are many other combos - but choose one of those if you want a fairly reliable character to complete the game and also have points to spend on the interesting non-combat stuff as you go. FYI melee is very powerful in the game. With melee of just 4 I was able to beat the game, and rarely needed anything higher than a firearms of 3.
I cheezed one boss with a gun, but everything else I did with a knife or sword swing wide to take out up to three people in front of you in an arc along with the Thaumaturgy ability called Blood Shield level 2, I think? I could see Fortitude and Potence being pretty good though too, so a Brujah or Gangrel might be equally interesting. They run away and I get the little icon but nothing happens.
The most powerful combat class in the game is probably the Toreador. You should raise one of the talking talents persuasion, seduction if you are female, intimidate to 7. Persuasion is the best of those three, but seduction or intimidate can be more fun.
For combat raise first celerity to the max, then presence. Going melee is probably the easiest route, but late game ranged weapons make the game even easier. That requires raising perception though. During character creation it makes sense to specialize. Finally you should download the unofficial patch. It is at version 1. Every Domination ability is like a worse version of a Thaumaturgy ability. Nosferatu is probably the most difficult, as you can't walk around most of the time.
Tremere are the pasty brainy types. They die easily unless you're well stocked up on range weapons. Which cost money. Eric View Profile View Posts. That's pretty much the Ventrue. You will shine in dialogues and 'transe' from your dominate discipline will help you sneak past bad guys. Unfortunately, neither of the two clans with Obfuscate are recommended for beginners. Only Malk and Nos have it. And Obfuscate is the de-facto stealth discipline. That being said a high stealth skill will get you a long way.
Not as far as obfuscate I think anything but Nosferatu. I personally prefer Gangrel because he's the best in combat in my opinion. I've always liked working alone in reality, too. So Gangrel appeals to me more than the others. Choose whichever one you're pulled to the most. Anvos View Profile View Posts. I say ventrue as you can do a little bit of everything and dominance is a decent skill line.
I can tell you which one NOT to play on first play through Just don't unless you enjoy breaking masq. I would have to say play NOS once you are familiar with the game.
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