What is rng diablo
There are 8 of them and hence, if all are equal, they each would have a Every time you go to get an item again, you have a The chance to get a specific item in those 7 tries is So, getting 3 of one item is a row is really suspicious. I do not know the statistical math to figure out the chance for that to happen. Do not take that with any certainty though. So, yeah, I keep seeing things like this every day where somethings are coming out a lot more common then they should. That is some great, verbal Jeetkundo, indeed!
Cause that is exactly what one would expect from a random sequence. Some people will get that one item every time, some will get the entire range equally and some will have your bad luck. Unfortunately all the bracers have the same drop rate in this case. This pattern has played-out in many other instances. I am sorry if it sounded like I was being overly educational there. It is a bad habit of mine. I have seen the game hand out only a few legendaries way too often as well.
I should not get only the same two legendaries in a run of 6. So the loot system has been highly optimized for class-suitable loot. Also, Magic Find is a stat, however it was found to detract too much from gameplay people stacking MF gear instead of proper gear so they all but eliminated MF, and it's now part of Paragon levels and difficulty setting. Also, keep in mind this is Blizzard , and they use an RNG that is sentient, omniscient and hates your guts. Add a comment.
Active Oldest Votes. You are wrong on many levels. This is not how bell curves or RNG work. Improve this answer. Unfair-Ban Unfair-Ban 1. XtremeBaumer Also true. I did consider digging up and posting an example loot table but my google-fu failed me. Do you guys, especially Studoku, mind if I delete question!? Screenshot of the Week. Submit your photo Hall of fame. Featured on Meta. Now live: A fully responsive profile.
From my experience, pretty much every new patch introducing new items comes with drop rate adjustments. Even if the harvester only drops for WD, I still logged a hefty time on them.
The season before that I started farming GR90 in 12 hrs of casual play and completed Guardian shortly after- no fancy boost or groups, just solo self found. Personally I had already accepted this aspect of the game. It just is what it is. You see They then simulate 1 million drops and it is fairly accurately presented… What would you say about it then?
Would you finally be able to just accept the concept of randomness? It should be random, not consistent…that was the entire crux of my initial argument.
My question is still valid as to how the RNG seed is generated. This is NOT random. Why do I suspect this?
Random should be every single elite has a roll to determine its affix, in real time. I am not the only player to notice this anomaly btw. This would strongly suggest that Blizzard determines affix at the start of the GR and then simply applies said affix to the entirety of the GR with bias. How do you explain others and quite a few of them I might add who consistently talk about bad RNG luck?
There is zero reason for Blizzard to be so secretive about it all - it only implies that they have something to hide imho. For the same reason, you remember bad luck streaks of not getting the loot you want much more vividly than when upgrades were raining down on you. This is why statistical analysis of drops involves hundreds of thousands of drops, not just interpolating from what a single player remembers dropping.
I could clearly recall every long streak of terrible luck in my 7 years of playing. It is not some curse that is bound to your account. Anyway, I still rather believe that you are either just unlucky the odd one out, happens from time to time to a few people or letting only bad memories seethe, and not the fact that some bugs or glitches in the code is out to get you.
Take my view with a grain of salt. I do not claim to know how you think or function, just pure opinion. A remedy could be if Kadala offered more specialised gear choices.
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